Airport Hero Wiki
Airport Hero Wiki

NOTE: This page is still under construction

This is the script for air traffic control communication in the AH games. The script is different each game

Keep in mind that numbers given for altitude are random since the altitude for each flight in-game speech is different each time.

AH Honolulu

This is the script for ATC communication in Airport Hero Honolulu. We will use UCA 2102 and OAL 122 as an example. Click the link to learn more about control frequencies.

*HCF refers to the separation between control frequencies in AH Honolulu. This can be disabled in the game settings, however, arrivals and departures will be handled on one frequency.

**This term varies depending on the time of day.

Departure

UCA2102: Honolulu Delivery, UNICORN AIR 2102, at spot 75, request clearance to Los Angeles Int'l Airport, flight level 400
DELIVERY: UNICORN AIR 2102, cleared to Los Angeles Int'l Airport, via ALANA 4 departure, CLTUS transition, flight planned route, maintain flight level, squawk 7571, read back
UCA2102: Cleared to Los Angeles Int'l Airport, via ALANA 4 departure, CLTUS transition, flight planned route, maintain flight level 400, squawk 7571, UNICORN AIR 2102
DELIVERY: UNICORN AIR 2102, read back, is correct, report when ready for push back, contact Ground Control
UCA2102: Report when ready for push back, contact ground control, UNICORN AIR 2102
UCA2102: Honolulu Ground, UNICORN AIR 2102, spot 75, request push back
GROUND: UNICORN AIR 2102, cleared for push back, runway 08L, QNH 5999
UCA2102: Runway 08L, cleared for push back, QNH 5999, UNICORN AIR 2102
UCA2102: Ground, UNICORN AIR 2102, request taxi
GROUND: UNICORN AIR 2102, taxi to runway 08L
UCA2102: Taxi to runway 08L, UNICORN AIR 2102
GROUND: UNICORN AIR 2102, contact Tower
UCA2102: Contact Tower, UNICORN AIR 2102
UCA2102: Honolulu Tower, UNICORN AIR 2102, ready for departure
TOWER: UNICORN AIR 2102, cleared for takeoff, runway 08L, wind 050 degrees at 9 knots
UCA2102: Cleared for takeoff, runway 08L 050, 9, UNICORN AIR 2102
UCA2012: Tower, UNICORN AIR 2102, climbing 9000
TOWER: UNICORN AIR 2102, contact HCF* departure.
UCA2102: Contact HCF departure, UNICORN AIR 2102
DEPARTURE: UNICORN AIR 2102, radar contact, maintain 400, cross BAMBO
UCA2012: maintain FL400, UNICORN AIR 2102, good day (night*)
DEPARTURE: Good day (night*)

After the player had issued the radar control message, the flight will cease contact with the ATC and will soon vanish off the radar, bound for its destination (in this case, Los Angeles)

Arrival

OAL102: HCF Approach, OAHUAIR 122, approaching BAMBO, flight level 300 to 200, descending
APPROACH: OAHUAIR 122, this is HCF Approach, radar contact, heading 175, vector to final runway 26L
OAL102: Using runway 26L, heading 175, OAHUAIR 122
APPROACH: OAHUAIR 122, contact Tower
OAL102: Roger, contact Tower, OAHUAIR 122
OAL102: Honolulu Tower, OAHUAIR 122, approaching final
TOWER: OAHUAIR 122, cleared to land runway 26L, wind 070 at 8 knots
OAL102: Cleared to land, runway 26L, 070, 8, OAHUAIR 122
TOWER: (after landing) OAHUAIR 122, turn out RM, contact Ground control
OAL102: Turn out RM, contact ground, OAHUAIR 122
OAL102: Honolulu Ground, OAHUAIR 122, with you
OAL102: Ground, OAHUAIR 122, request taxi to spot
GROUND: OAHUAIR 122, taxi to spot 12
OAL102: Taxi to spot 12, OAHUAIR 122

Unless the player has the plane hold its position, the flight will make no further contact until it departs again.

(this page is still being worked on)